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Dec 15, 2013

Asynchronous Methods PART-1

In general, use synchronous methods for the following conditions:
  • The operations are simple or short-running.
  • Simplicity is more important than efficiency.
  • The operations are primarily CPU operations instead of operations that involve extensive disk or network overhead. Using asynchronous methods on CPU bound operations provides no benefits and results in more overhead.
  • In general, use asynchronous methods for the following conditions:
  • You're calling services that can be consumed through asynchronous methods, and you're using .NET 4.5 or higher.
 
  • The operations are network-bound or I/O-bound instead of CPU-bound.
  • Parallelism is more important than simplicity of code.
  • You want to provide a mechanism that lets users cancel a long-running request.
  • When the benefit of switching threads out weights the cost of the context switch. In general, you should make a method asynchronous if the synchronous method blocks the ASP.NET request thread while doing no work.  By making the call asynchronous,  the ASP.NET request thread is not blocked doing no work while it waits for the web service request to complete.
  • Testing shows that the blocking operations are a bottleneck in site performance and that IIS can service more requests by using asynchronous methods for these blocking calls.

-------------------------------------------------------------------------------------------------------------  FAQ

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Q: What is the new ADO.NET 2.0 Asynchronous Command Execution feature.

A: ASYNC allows you to execute a command in a non-blocking manner. We are exposing in the SqlCommand the following asynchronous methods: BeginExecuteNonQuery, BeginExecuteReader and BeginExecuteXmlReader with polling, synchronization and (*shudder*) callbacks.

Q: Wait, I have seen this before, you just create a new thread and block it right?

A: No! This is a very important concept since this feature would be useless if implemented like that. Ado.net is not thread safe and blocking threads is eviel.

Q: So if you don’t create new threads how do you execute without blocking?

A: The secret is in the network layer, when you specify ASYNC=TRUE in the connection string we will open the TCP socket in overlapped mode and bind it to the I.O completion port.

Q: So does this mean that every command I execute (sync or async) will happen in overlapped mode when I add ASYNC=TRUE to the connection string?

A: Yes it does, _everything_ that we execute on this connection will be done in overlapped mode. For synchronous operations we internally wait for the completion before returning, we are basically faking the synchronous behavior on this connection. This is the reason why we require a connection string keyword.

Q: Does this have a perf impact?

A: Definitely, only use ASYNC=TRUE when you know that you are going to be using the async functionality.

Q: You mention that this feature is dependent on the network layer, does this mean that the version of MDAC in the machine matters?

A: In most scenarios it does not, in ado.net we have built the network layer for SqlClient into System.Data and you have everything you need out of the box.

Q: In most scenarios? Are there any exceptions?

A: Yes ASYNC does not work when using shared memory against Sql Server 2000 or lower. If you want to use ASYNC against a local Sql Server 2000 server you need to force the use of a different network layer. Take a look at this blog for more information: http://weblogs.asp.net/despos/archive/2004/07/22/190984.aspx

Q: Any other instance where ASYNC does not work?

A: Yes ASYNC does not work with Win9x.

Q: No win9x? doesn’t that make it really hard to create a winforms app to distribute?

A: I would highly recommend not using ASYNC with winforms. It is really not what it was designed for. Take a look at Pablo’s document for more information.

Q: (IMPORTANT) So the main scenario for this feature is to create WinForms apps that are responsive while doing data access right?

A: NO! I would not use callbacks on winforms for no money. We are fortunate in that Ken Getz is writing the documentation for this feature and has done a great job of going over the pitfalls that occur when trying this scenario, I still believe that people trying to use ASYNC with WinForms is going to be one of the worst problem areas in the newsgroups for the 2.0 release. There are a lot of pitfalls; you end up with really ugly code and you will only find the problems after you deploy. Take a look at the Whidbey BackgroundWorker class for a better option.

Q: So what are the pitfalls of using ASYNC Callbacks with WinForms?

A: ado.net objects are not thread safe, when using polling or synchronization there are no problems since everything happens on the same thread, callbacks however are by definition on a separate thread. You need to _guarantee_ that all of your ado.net objects are only used on one thread at a time. This includes having a global connection and command, guaranteeing that the command is only used by one thread, guaranteeing that the connection does not close before the callback occurs and since WinForm controls have pretty much the same limitations you need to guarantee that you only databind in the thread where the UI control was created.

Q: This does not sound so bad…
A: The biggest problem IMO is the fact that when you fail to do any of the above your application may look like it is working fine most of the time. It is only when you deploy it and customers start using it that you will start seeing random exceptions that are very hard to duplicate (machine dependent in some cases) and debug. The exception message can be absolutely anything and it will not be obvious that it is a threading issue.

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